Thursday, 30 January 2014

Pitch model progress 1

Once i had finished the sketches, i decided to go with the spherical robot design to create as a 3D model. I made the torso first of all, and added the window at the front of the chest. I then created a low poly version of the robots head as a placeholder until i create it properly, this was just to give it the full effect even without having a proper head in place.

Once the body and head were complete i looked at my design and decided i needed to draw some basic orthographics for the legs in order to make them properly. It isnt enough just drawing a design and making it there and then, an orthographic will help you create it specifically how you wish it to be made.


I drew a side orthographic of the leg in separate parts so it would be easier to make each individual piece. I made the separate pieces, then fit them together with bolts i had made. 




After looking at the completed leg for a while i made the upper half of the leg longer as it looked too short for my liking. Then i adjusted the position of each part of the leg to create a hunched pose. I created a piece to join the body and the legs together.


I then drew the orthographics for the arms, this took a bit longer because i was trying to think up the mechanics for the shoulder. I didnt just want a ball joint, i wanted there to be a realistic shoulder like movement.




I havent created the shoulder joint yet but i did create the arms and put them next to the rest of the model to bring out the full effect of the yet to be finished model.




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