Monday, 2 June 2014

animation progress 2

I have continued to animate the rest of my idea and have made the man carry more boxes in more ways. i even had him add a little flag to his little box fort!

Once i had finished all the animating i went back and corrected any clipping errors i could see, there were quite a few, but of course 3D models aren't like us humans if the sense that the skin will change shape when pressed. With 3D models you have to just readjust until the mesh isn't colliding anymore. It may take a while to get it perfect but if you have a good animation in the end its worth it.

A problem i found i had when animating  with this model is that near the end of animating his head had completely detached from his body and i had to animate it separately. this was quite difficult, as i could never get the position of the head perfect on the body! I used head turning techniques to make it look like the head was fine.

The finished render can be found here: https://www.youtube.com/watch?v=59HZ1KXUJHY

Though the quality isn't that great, you can see the storyboard put across through to the video.